The Sleeping Problem
A short (~5 mins), atmospheric, audio-visual, horror experience about trying to sleep. But something lurks from inside the closet...
I'm James and I'm a hobbyist game developer making hand-crafted games, living in the UK.
I'm also a playtester, rockclimber, musician, and occasional streamer.
All of my work is created the long, hard way, i.e., without generative AI, with a focus on handmade design, writing, and development.
A short (~5 mins), atmospheric, audio-visual, horror experience about trying to sleep. But something lurks from inside the closet...
Sokoban-style game about a cat and its needs to push its empty food bowl under the sofa, made in puzzlescript.
A A short 3D walking sim set in a weathered coastal cottage, being built in Godot, with a dynamic time-of-day lighting system. The focus is on atmosphere, believable environments, and an immersive narrative about regret, perspective, and accountability.
Photo by XENON on Unsplash.
A mature-themed 2D side-scrolling platformer where you play a trapped snail, dodging falling waves of "hazards".
A Sokoban-like grid puzzle with line-of-sight snapping movement, made in puzzlescript.
Realise the passing of time by finding out you're the same age as the dad in "My Girl".